Percentage of high school students who played video or computer games or used a computer for something that was not school work more than 3 hours per day, New Jersey: Beginning 2009 (odd years only)
healthdata.nj.gov | Last Updated 18 Sep 2020Definition: The percentage of students who play video/computer games and use the internet for a specified number of hours per day on an average school day Data Source: Student Health Survey, Office of Student Support Services, New Jersey Department of Education History: MAR 2017 - Chart and table titles corrected to read as "More Than 3 Hours Per Day." They were erroneously labeled previously as "2 or Less Hours Per Day." - All 2010-2014 data were updated for total population and all racial/ethnic groups - 2020 targets modified to reflect a 10% improvement over the 2010 baseline for total population and all racial/ethnic groups
This dataset has the following 3 columns:
Column Name | API Column Name | Data Type | Sample Values |
---|---|---|---|
Year | year | text | 2013 2011 2019 2017 2009 view top 100 |
Race | race | text | White Asian All Hispanic Black view top 100 |
Percent Using Computer/Video More Than Three Hours Daily | high_school_student_computer_time_2_hours_max | number | 33.8 39.8 39.4 44.3 39.6 view top 100 |